Ecos do Cerrado
🇧🇷 PORTUGUÊS (BR) — SWITCH LANGUAGE →
CURRENT PUBLISHER / PARTNER VIEW · 03 SEP 2026

A Brazilian narrative investigation game where Goiânia is not a backdrop. It is part of the case.

The current public development demo is available on itch.io, alongside current gameplay, verified production assets, Living Archive, Visual Book and partnership routes.

Public demo0.9.0 v5
Playable contentChapter 1 + Chapter 2 + Chapter 3 interlude
PlatformWindows x86_64
StatusActive development
PUBLIC DEVELOPMENT BUILD · 0.9.0 v5

Chapter 1 + Chapter 2 + the Chapter 3 interlude are now playable.

This is a public development build for Windows x86_64. Bugs, interface issues, visual inconsistencies and performance problems may still appear while the project is actively developed.

Current public route: itch.io

The itch.io page is the canonical place to get the playable build and follow future public updates.

VERIFIED PRODUCTION ASSETS

See the world before opening the case file.

CURRENT GAMEPLAY · PUBLIC DEMO 0.9.0 v5 · 03 SEP 2026

See the investigation in motion.

Captured from the current public demo: Chapter 1 + Chapter 2 + Chapter 3 interlude · Windows x86_64 · active development. Current capture: 15m44s, 1366×768.

PUBLISHER / PARTNER SURFACE

Where a partner can accelerate Ecos do Cerrado.

Ecos already has a playable public proof, current gameplay, a defined narrative identity, a live archive and publisher-facing materials. We are looking for partners who can help finish, validate, package, release and amplify the project through clearly scoped work — without taking narrative control or ownership of the canon.

PUBLISHING + CAPITAL

Fund the roadmap. Shape the release.

Best fit for publishers and financiers able to support milestone-based production, release planning, storefront strategy, distribution and platform relations. The objective is to move a validated public demo toward a commercially launchable PC release through defined milestones and acceptance criteria.

Milestone fundingPublishingGo-to-marketDistributionStorefront strategyPlatform relations
PRODUCTION + RELEASE

De-risk production. Prepare the shipping build.

Best fit for co-development and specialist teams that can strengthen engineering, QA, LQA, localization, accessibility, build stabilization and eventual porting. Engagement can start with a bounded technical milestone before expanding to a larger production package.

Engineering supportQALQALocalizationBuild stabilizationAccessibilityPorting
MARKET + AUDIENCE

Turn visibility into players and traction.

Best fit for PR, creators, festival positioning, community, store optimization and platform merchandising. We want measurable discovery and stronger conversion from qualified interest into demo players, wishlists, supporters and launch-ready audience signals.

PRCreator campaignsFestivalsCommunityStore optimizationPlatform merchandisingAudience growth
CURRENT PROOFPlayable 0.9.0 v5CAP1 + CAP2 + CAP3 interlude · Windows x86_64.
GAMEPLAY EVIDENCE15m44s current capturePublic gameplay recorded from the current development demo.
DILIGENCE MATERIALSHub + archive + Visual Book 0.9.2 RC8JPublic-facing material is organized for an initial partner review, with candidate/public-build boundaries stated explicitly.
PREFERRED STRUCTUREMilestone / specialty scopedStart bounded, define deliverables, budget, ownership and acceptance criteria, then expand on evidence.
How a partnership can start

1. Review the public demo and current gameplay. 2. Choose the lane where the partner adds measurable value. 3. Define a milestone with deliverables, responsibilities, budget and acceptance criteria. 4. Expand the relationship only after the first milestone proves fit. Publishing, production and market support are welcome; narrative canon, core authorship and IP remain protected.

DIRECT SUPPORT · STRIPE

Support the project without buying narrative control.

LIVING ARCHIVE

Enter the world through two viewpoints.

NONOLHO · N.’S NOTEBOOK

Observation before conclusion.

Streets, archives, architecture, sounds, evidence and doubts before they become an answer.

CLARISSE · DIARY

The same city from another margin.

Gestures, places, relationships and contradictions that may escape Nonolho’s focus.

VISUAL BOOK · 0.9.2 RC8J · PARTNER DILIGENCE

Ecos do Cerrado — Visual Book.

ENGLISH EDITION · 68 PAGES

Visual Book · 0.9.2 RC8J

Canonical diegetic edition · isolated candidate · not promoted · 03 Sep 2026. Living world, archive, demo, investigation method, evidence, IP and production maturity.

EDIÇÃO PT-BR · 68 PÁGINAS

Visual Book · 0.9.2 RC8J

Edição canônica diegética · candidata isolada · não promovida · 03 set 2026. Mundo vivo, arquivo, demo, método, evidência, IP e maturidade de produção.

Version boundary: this Visual Book documents the isolated 0.9.2 RC8J candidate. It does not promote that build. The current public playable demo remains 0.9.0 v5.

CURRENT PUBLIC BUILD

Clear development boundary.

VERSION0.9.0 v5
CONTENTCAP1 + CAP2 + CAP3 interlude
PLATFORMWindows x86_64
STATUSActive development